Jingxing Li
Technical Artist
︎ jxlee1214@gmail.com
︎ About me
︎ LinkedIn
︎ Demo Reel
︎ Resume
︎ jxlee1214@gmail.com
︎ About me
︎ Demo Reel
︎ Resume
![](https://freight.cargo.site/t/original/i/a52ff40e544bf95d2fa0b98112f122a96d0b6f86fd7d1ca4c850d21bbae573f2/1565163_Jingxing_Li_1---Copy.jpg)
![](https://freight.cargo.site/t/original/i/df0779a0f3f1053a84575818e26e8eea9583a9490234c593660ac33fee8ef4cd/1.jpg)
Jingxing Li is a 3D technical artist as well as an engineer. She grew up in Shenzhen, China and studied Computer Science and Technology at Shanghai Jiao Tong University. She is currently completing an MFA at the School of Visual Arts (SVA) to pursue her career as a 3D technical artist. She is passionate about animation and games and enjoys creating a world of imagination. Previously, Jingxing worked with Shenzhen Media Group, using multifaceted skillsets to generate efficient tools for artists.
With a background in engineering, she is interested in the relationship between technology and human psychology. Her personal works are influenced by action movies, Cyberpunk, and anti-hero narratives. In her spare time, Jingxing develops lots of hobbies including playing electric guitar, playing video games, crafting, and making fan art.
Skills
- 3D Software
Unreal Engine ︎︎︎︎︎︎
Unity3D ︎︎︎︎︎
Maya ︎︎︎︎︎
Houdini ︎︎︎︎
ZBrush ︎︎︎
- Programming
C# ︎︎︎︎︎︎︎
Python ︎︎︎︎︎
HLSL ︎︎︎
- 2D Software
Adobe Premiere ︎︎︎︎︎︎︎
Nuke ︎︎︎