Jingxing Li Technical Artist
︎ jxlee1214@gmail.com

︎ About me
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︎ Demo Reel
︎ Resume


Modeling

Sculpting/Rigging



Zbrush/Maya/Blender

Sculpting for 3D Printing

Software: ZBrush

Crown



Head Bone for Furry Character




Character: Helmet Man


Sculpting: ZBrush
Texturing and material: Blender 
Hair and eyelash: Blender particle system

Rigging: body rigs based on Mixamo autorig. Face rig is based on the Rigify addon. I aplly the face rig template to  character’s face. Then I parent face rig to the body, with auto-weight paint for the face.


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